Flesh & Blood - Arcane Rising - Aether Sink (Rare) - ARC017
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Aether Sink is a trading card from the \"Arcane Rising\" set of the trading card game, Flesh & Blood.
When an action with go again resolves, its controller gains 1 action point. Multiple instances of go again on the same card or activated ability do not stack. If a card or activated ability has multiple instances of go again when it resolves its controller gains 1 action point only.
You can have multiple instances of arcane barrier, for example Nullrune Hood, Nullrune Cloak, and Nullrune Gloves. Arcane barrier can be used every time you would be dealt arcane damage. It's not limited to once per turn. Each instance of arcane barrier you control can be used 1 time only, each time a source would deal arcane damage to you. For example if a source would deal 5 arcane damage to you, and you control two cards with arcane barrier 1, you will in total be able to prevent 2 arcane damage this source would deal to you. To fully prevent a card dealing 3 arcane damage, you would require 3 arcane barrier and 3 resources to prevent it. To fully prevent the arcane damage from 3 Runechant tokens (3 instances of 1 damage), you would require 1 arcane barrier and 3 resources to prevent it. A equipment with arcane barrier does not move to the chain when arcane barrier is used. You can prevent arcane damage you would deal to yourself. Players cannot respond to the prevention. Arcane barrier is a replacement effect, not an activated or triggered ability. You can only pay resources to arcane barrier if a source would deal arcane damage to you. Preventing arcane damage does not destroy the equipment with arcane barrier (unless otherwise specified).
Aether Sink requires an action point to play as it is an action. You can have multiple instances of arcane barrier. You may not defend with Aether Sink (from hand) as it does not have a defense value. You must pay ,2 resource] to prevent arcane damage even if only one point of arcane damage would be prevented. The prevention does not carry over even if you only prevent one arcane damage. You may use the action even if it already has one or more steam counters on it, however it will not put a steam counter on it. If you activate Aether Sink's second ability multiple times in the same turn, it will gain multiple instances of arcane barrier 2.
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