The Book of Antitheses

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£33.95
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The Book of Antitheses
£33.95
£33.95
Description

Paris, 1630. Europe burns and drowns in blood, but France remains, for the most part, inviolate and strong. Except now, horror has come to Paris. The city’s children are going missing. Parents are fearful and paranoid, and the people of Paris are becoming angry and restless. A mysterious phantom figure is taking the youngsters and taunting the authorities. Can the criminal be found before more children disappear? What is the secret behind the kidnappings? TERROR IN THE STREETS is written and drawn by Kelvin Green, who also foisted FORGIVE US, FISH FUCKERS, MORE THAN MEETS THE EYE, and MIDVINTER on the world. TERROR IN THE STREETS is a historically-inspired investigative urban horror adventure for characters of most levels, for use with LAMENTATIONS OF THE FLAME PRINCESS WEIRD FANTASY ROLEPLAYING and other traditional role-playing games.The time has come to reveal the truth behind role-playing games, their Satanic origin, and how to utilize that truth to manifest true power in the Physical Plane. THE BOOK OF ANTITHESES contains everything you need to initiate yourself into the left-hand path of role-playing. Learn the secrets of astral travel, telegraphy, divination, ceremonial dice magick, and the binding of demons. Succumb to the knowledge that demons live in us, all around us, and can be yoked like oxen to deliver WEALTH, SEX, and POWER. The second half of the book contains a full Lamentations of the Flame Princess adventure built using the magickal principals herein. We have forged the only team with the spiritual attainment and unadulterated will to unfetter your mind and unleash your potential: Written by Jobe Bittman, author of THE ONE WHO WATCHES FROM BELOW, TOWERS TWO, and THE MONSTER ALPHABET. In this book, Bittman taps his experience as a pataphysicist and master of the occult sciences to reveal the true magickal underpinnings of tabletop role-playing games. Illustrated by Benjamin Marra, the infamous and influential underground comic artist whose album cover for Wayfaring Strangers: Acid Nightmares garnered him a Grammy nomination. His comic books include NIGHT BUSINESS, AMERICAN BLOOD, and TERROR ASSAULTER: O.M.W.O.T. (One Man War On Terror). Foreword written by J.F. Martel, filmmaker and essayist on art, culture, religion, and philosophy. He also co-hosts the WEIRD STUDIES podcast, a series of conversations on the intersections of philosophy, the arts, and the weird. Martel is the author of RECLAIMING ART IN THE AGE OF ARTIFICE and REALITY IS ANALOG: PHILOSOPHIZING WITH STRANGER THINGS. Join us and attain ROCK-HARD OCCULT POWER now!

Additional information
Name
The Book of Antitheses
SKU
LFP0076
Vendor
Lamentations of the Flame Princess
Frequently Asked Questions

What is a rulebook?

A rulebook is a core guidebook that outlines the game's rules, mechanics, setting information, and character creation guidelines. It serves as the primary reference for players and game masters (GMs) to understand how to play the game and resolve gameplay interactions.

How do rulebooks enhance the experience?

Rulebooks enhance the experience by providing structure, consistency, and depth to gameplay sessions. They establish the game's universe, define character abilities and limitations, and offer guidelines for storytelling and role-playing. Rulebooks also encourage creativity and strategic thinking among players.

What types of rulebooks are available?

Rulebooks vary based on the game system and genre. They can include core rulebooks that cover basic gameplay mechanics and setting details, supplemental rulebooks that introduce new rules or expand on specific aspects of the game, and adventure modules that provide pre-written scenarios for GMs and players.

Where can I buy rulebooks?

You can buy rulebooks for TTRPGs here and for miniature games here.

How do I choose the right rulebook?

Choosing the right rulebook depends on several factors such as your preferred game genre (fantasy, sci-fi, horror, etc.), complexity level, and storytelling style. Consider reading reviews, exploring sample pages, and discussing with fellow players to determine if the rulebook aligns with your gaming preferences and group dynamics.

Can rulebooks for different systems be used together?

Rulebooks for different systems are generally designed to be used independently due to variations in rules, settings, and gameplay mechanics. However, experienced game masters may adapt elements from one system to another with careful consideration and adjustments to maintain game balance and narrative coherence.

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