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In each Q case, you try to solve a mystery case with 32 clues, with players revealing one clue at a time until all cards have been revealed or discarded. During your turn, each player must perform one of the following actions:
A) Reveal information:
Choose a card from your hand and place it on the table, so all players can read or see the entire information.
We recommend you read out loud all shared info when you place it on the table. If you play a clue that happens to be irrelevantto the case, you lose points at the end of the game, but be careful! Some clues are vital to resolve the case.
You can share and expose your theories at any moment and talk about the cards you have in your hand but you cannot show them to the other players and you may only read out loud the words written in bold or the text framed inside an image:
At the end of the game, when all clue cards have been revealed or discarded, you must check carefully all the available information and prepare a theory of what happened, working all together. Then, open the questionnaire and answer all questions. During this phase of the game, you can speak freely about your discarded cards or the information you remember of them. Each right answer will add two points.
In Q: Last Call, a man has suffered a heart attack during a flight.
\"Commander: Commander of flight TJ1309 asking for priority to land.
CT: South Indian Lake control tower. Request received. What’s the emergency?
Commander: One of our passengers suffered a heart attack at 7 hours 30 minutes after the take-off. His companion suffered an anxiety crisis.
CT: Roger, TC1309, we’ll initiate the standard CPR protocol. We’ll send a resuscitation team, a forensic doctor and an investigation team. We’ll enable passengers’ transfer and custody.
Commander: Affirmative, CT. Requesting vectors as soon as possible.
CT: CT to flight TJ1309, you are lucky. The runway is clear right now. Authorized to South Indian Lake, six thousand feet transponder two-one-five-seven.
Commander: Flight TJ1309 to South Indian Lake. Six thousand feet transponder two-one-five-seven. Thank you.\"
What is a Living Card Game (LCG)?
How do Living Card Games (LCGs) differ from traditional collectible card games (CCGs)?
What is included in a typical Living Card Game expansion pack?
How often are new expansions released for Living Card Games?
Can I mix and match expansions from different Living Card Games?
Are Living Card Games suitable for beginners?
Where can I buy Living Card Games and their expansions?
Do Living Card Games require a lot of deck-building knowledge?
Are there competitive tournaments for Living Card Games?
Can Living Card Games be played solo or cooperatively?