Index Card RPG - Collector's Edition

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Releases on 31 December, 2021
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£43.75
£43.75

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Index Card RPG - Collector's Edition
£43.75
£43.75
Description

Indie hit Index Card RPG and its much anticipated new ‘Master Edition’ has slowly built a die-hard following of DIY RPG creators and players over the past 5 years. Until now, it has been found in 3 hardcopy books and numerous PDF's published by its creator, Runehammer, via DriveThruRPG.

This newest edition, the Collector's Edition, combines ICRPG's numerous worlds, streamlined D20 rules and critically acclaimed GM know-how all in one high quality hardback, all revised and updated with its latest playtest data, gathered from players all over the world. For the first time this edition will be available to fans across the world through their friendly local gaming stores.

  • 400 pages of straight-to-table D20-based tools, monsters, equipment and tidbits to hack into any system or style.
  • Collectors Edition sewn hardcover (15.6x23.4mm) with faux leather cover, embossed gloss ink stencil, red and black reading ribbons
  • Five complete worlds: Fantasy, Sci-Fi, Weird West, Ice Age and Superheroes
  • A massive collection of D100 loot tables, monster creation tables, and more
  • A critically acclaimed, nuts and bolts GM section that transcends systems.
  • Includes 4 years of print-cut-fold miniatures in one enormous PDF. All the weird style you expect from Runehammer, is a fast-to-table format. Also check out runehammer.online for a HUGE and FREE collection of VTT tokens and tidbits from over the years
Additional information
Name
Index Card RPG - Collector's Edition
SKU
MUH052434
Vendor
Modiphius Entertainment
Frequently Asked Questions

What is a rulebook?

A rulebook is a core guidebook that outlines the game's rules, mechanics, setting information, and character creation guidelines. It serves as the primary reference for players and game masters (GMs) to understand how to play the game and resolve gameplay interactions.

How do rulebooks enhance the experience?

Rulebooks enhance the experience by providing structure, consistency, and depth to gameplay sessions. They establish the game's universe, define character abilities and limitations, and offer guidelines for storytelling and role-playing. Rulebooks also encourage creativity and strategic thinking among players.

What types of rulebooks are available?

Rulebooks vary based on the game system and genre. They can include core rulebooks that cover basic gameplay mechanics and setting details, supplemental rulebooks that introduce new rules or expand on specific aspects of the game, and adventure modules that provide pre-written scenarios for GMs and players.

Where can I buy rulebooks?

You can buy rulebooks for TTRPGs here and for miniature games here.

How do I choose the right rulebook?

Choosing the right rulebook depends on several factors such as your preferred game genre (fantasy, sci-fi, horror, etc.), complexity level, and storytelling style. Consider reading reviews, exploring sample pages, and discussing with fellow players to determine if the rulebook aligns with your gaming preferences and group dynamics.

Can rulebooks for different systems be used together?

Rulebooks for different systems are generally designed to be used independently due to variations in rules, settings, and gameplay mechanics. However, experienced game masters may adapt elements from one system to another with careful consideration and adjustments to maintain game balance and narrative coherence.

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