Five Parsecs From Home - Solo Adventure Wargame

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Five Parsecs From Home - Solo Adventure Wargame
£20.95
£20.95
Description

Five Parsecs From Home is a solo adventure wargame where you assemble a ragtag crew of galactic trailblazers and head out to explore the stars, pick up jobs, and every now and then, engage in some action-packed, sci-fi combat!

Battles are procedurally generated with huge combinations of enemies, weapons, battlefield circumstances and objectives whether fighting rivals or carrying out jobs.

With each encounter you earn experience and loot, progressing your crew and story as you send your crew to look for contacts, trade, explore the colony, recruit replacements or train up their skills.

The game is playable with any miniatures you have on hand and requires only a small number to get started, making it ideal for both experienced and new science fiction gamers. All you need is a few six-sided dice and a couple of ten-sided dice.

184 page full-colour Royal Size (15.6cm x 23.4cm) hardback book perfect for the tabletop, packed full of full-colour art
A fast-moving system, built for solo gaming from the ground up.
Create a wide range of characters whether human, alien or robot.*
Miniatures agnostic - use whatever you have
After each battle, your crew may die from their injuries or level up and find new items and information.
Upgrade your starship with expansion modules *
Procedurally generate a huge array of possible missions, with more than 50 enemy types.
Random tables for towns, trade, character events and starship travel.
5 difficulty settings and super-hard Black and Red Zone jobs*
Extensive options for Game Mastering scenarios, allowing complex RPG-like campaigns to be played with connected scenario plots, environmental hazards and factional conflict.
7 stage narrative solo campaign

Additional information
Name
Five Parsecs From Home - Solo Adventure Wargame
SKU
MUH052345
Vendor
Modiphius Entertainment
Frequently Asked Questions

What is a rulebook?

A rulebook is a core guidebook that outlines the game's rules, mechanics, setting information, and character creation guidelines. It serves as the primary reference for players and game masters (GMs) to understand how to play the game and resolve gameplay interactions.

How do rulebooks enhance the experience?

Rulebooks enhance the experience by providing structure, consistency, and depth to gameplay sessions. They establish the game's universe, define character abilities and limitations, and offer guidelines for storytelling and role-playing. Rulebooks also encourage creativity and strategic thinking among players.

What types of rulebooks are available?

Rulebooks vary based on the game system and genre. They can include core rulebooks that cover basic gameplay mechanics and setting details, supplemental rulebooks that introduce new rules or expand on specific aspects of the game, and adventure modules that provide pre-written scenarios for GMs and players.

Where can I buy rulebooks?

You can buy rulebooks for TTRPGs here and for miniature games here.

How do I choose the right rulebook?

Choosing the right rulebook depends on several factors such as your preferred game genre (fantasy, sci-fi, horror, etc.), complexity level, and storytelling style. Consider reading reviews, exploring sample pages, and discussing with fellow players to determine if the rulebook aligns with your gaming preferences and group dynamics.

Can rulebooks for different systems be used together?

Rulebooks for different systems are generally designed to be used independently due to variations in rules, settings, and gameplay mechanics. However, experienced game masters may adapt elements from one system to another with careful consideration and adjustments to maintain game balance and narrative coherence.

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