Fate Codex Anthology - Volume 3

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Fate Codex Anthology - Volume 3
£18.95
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Description

A Year of Fate!

Fate Codex is a mostly-monthly e-zine—funded through Patreon—that features essays, systems, quick starts, and more for the Fate Core roleplaying system. Throughout 2015, over 600 backers funded six different issues of Fate Codex; now we’ve brought all six of those issues together into this new anthology!

Throughout 2016, over 700 backers funded six different issues of Fate Codex; now we’ve brought all six of those issues together into this new anthology!

In addition to those six issues, this third anthology also features an additional 70 pages of new Fate Codex content, including three new quick start adventures and a plethora of new systems and articles that will make your Fate Core game a smashing success. We’ve brought together a fantastic group of writers to make this the best Fate Codex anthology we’ve ever published.

The pages of this volume feature more than thirty original articles produced by a massive miscellany of authors: Jiima Arunsone, Richard Bellingham, Don Bisdorf, Brendan Conway Dustin Depenning, Michael Duxbury, Nicholas Hopkins, Marissa Kelly John Large, Dain Lybarger, Kira Magrann, Alexandre Malette, Arlene Medder Oliver Oviedo, Willow Palecek, Steve Radabaugh, Felipe Real, André La Roche, Philippe Saner, Adira Slattery, June Shores, Mark Diaz Truman Andrew Tuttle, Nicole Winchester, Mary Rosalind Valentine, and Tara Zuber.

The art from the original issues—alongside new art for each new article—is carried over to this anthology as well, with works by such amazing artists as Robert Crum, Jenny Doleman, Alex Innocenti, Mike Mumah, Juan Ochoa, Bitmap M Prager, and Manuela Soriani.

Crack open this book, and you’ll be swimming in fantastic Fate content: essays on how to write better aspects and run awesome adventures, quick starts featuring demonic motorcycle gangs and Roman senators, and systems pieces that add magical morality, inverted stunts, and new Gamemaster tricks to your arsenal.

Additional information
Name
Fate Codex Anthology - Volume 3
SKU
MGFC300
Vendor
Magpie Games
Frequently Asked Questions

What are these?

An adventure for tabletop role-playing games (TTRPGs) is a pre-written scenario or campaign that provides a storyline, setting, and challenges for players to navigate. These adventures are designed to guide Game Masters (GMs) and players through a cohesive narrative with defined objectives and encounters.

How do I choose the right adventure for my TTRPG group?

Choosing the right adventure depends on your group's interests, experience level, and preferred play style. Consider the genre (fantasy, sci-fi, horror, etc.), the complexity of the adventure, and the time commitment required. Reading reviews and summaries can help you find an adventure that suits your group's preferences.

Are there adventures suitable for beginners in TTRPGs?

Yes, many TTRPG adventures are designed specifically for beginners, offering simple mechanics and straightforward storylines. These introductory adventures help new players and Game Masters learn the basics of the game while enjoying an engaging narrative.

Can I modify a pre-written adventure to fit my TTRPG campaign?

Absolutely! Pre-written adventures can be customized to better fit your campaign's setting, characters, and overarching plot. Game Masters are encouraged to tweak encounters, NPCs, and story elements to create a more personalized experience for their players.

What types of challenges are included in TTRPG adventures?

TTRPG adventures typically include a variety of challenges such as combat encounters, puzzles, traps, social interactions, and exploration. These challenges are designed to test different skills and abilities, encouraging players to think creatively and work together to overcome obstacles.

Where can I buy TTRPG adventures?

You can buy TTRPG adventures from here or from or Gaming Centre .

How long does it typically take to complete a TTRPG adventure?

The length of time it takes to complete a TTRPG adventure can vary widely depending on the complexity of the storyline and the pace of the group. Some adventures can be completed in a single session, while others may span multiple sessions or even a full campaign lasting several months.

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