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Xanathar’s Guide to Everything introduces complete rules for more than twenty new subclasses for fifth edition Dungeons & Dragons, including cavalier, the inquisitive, the horizon walker, and many more.
Also included are dozens of new feats and spells, as well as a system to give player characters a unique, randomized backstory.
For Dungeon Masters, they will find a variety of systems and tools that provide new ways to personalize their homes games, while also expanding the ways players can engage in organized play and shared world campaigns.
Contents:
- New subclasses for every class in fifth edition D&D
- Systems and tools for new ways to personalize home games
- Dozens of new feats and spells
- New system for unique, randomized backgrounds
What are these?
How do I choose the right adventure for my TTRPG group?
Are there adventures suitable for beginners in TTRPGs?
Can I modify a pre-written adventure to fit my TTRPG campaign?
What types of challenges are included in TTRPG adventures?
Where can I buy TTRPG adventures?
How long does it typically take to complete a TTRPG adventure?
