Dungeons & Dragons - Ghosts of Saltmarsh - Alt Cover

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Dungeons & Dragons - Ghosts of Saltmarsh - Alt Cover
£38.95
£38.95
Description

Explore the waves above and the fathoms below in these watery adventures for the world’s greatest roleplaying game.

Nestled on the coast of the Azure Sea is Saltmarsh, a sleepy fishing village that sits on the precipice of destruction. Smugglers guide their ships to hidden coves, willing to slit the throat of anyone foolhardy enough to cross their path. Cruel sahuagin gather beneath the waves, plotting to sweep away coastal cities. Drowned sailors stir to unnatural life, animated by dark magic and sent forth in search of revenge. The cult of a forbidden god extends its reach outward from a decaying port, hungry for fresh victims and willing recruits. While Saltmarsh slumbers, the evils that seek to plunder it grow stronger. Heroes must arise to keep the waves safe!

Ghosts of Saltmarsh combines some of the most popular classic adventures from the first edition of Dungeons & Dragons including the classic ‘U’ series and some of the best nautical adventures from Dungeon magazine:

  • The Sinister Secret of Saltmarsh
  • Danger at Dunwater
  • The Final Enemy
  • Salvage Operation
  • Isle of the Abbey
  • Tammeraut’s Fate
  • The Styes

All adventures have been faithfully adapted to the fifth edition rules of Dungeons & Dragons. Furthermore, this book includes details on the port town of Saltmarsh, as well as plenty of hooks to kick-off each adventure. Play through each story in a seafaring campaign leading characters from level 1 through level 12, or pull out sections to place in ongoing campaigns in any setting. The appendices also cover mechanics for ship-to-ship combat, new magic items, monsters, and more!

Additional information
Name
Dungeons & Dragons - Ghosts of Saltmarsh - Alt Cover
SKU
WTCC72290000
Vendor
Dungeons & Dragons
Frequently Asked Questions

What are these?

An adventure for tabletop role-playing games (TTRPGs) is a pre-written scenario or campaign that provides a storyline, setting, and challenges for players to navigate. These adventures are designed to guide Game Masters (GMs) and players through a cohesive narrative with defined objectives and encounters.

How do I choose the right adventure for my TTRPG group?

Choosing the right adventure depends on your group's interests, experience level, and preferred play style. Consider the genre (fantasy, sci-fi, horror, etc.), the complexity of the adventure, and the time commitment required. Reading reviews and summaries can help you find an adventure that suits your group's preferences.

Are there adventures suitable for beginners in TTRPGs?

Yes, many TTRPG adventures are designed specifically for beginners, offering simple mechanics and straightforward storylines. These introductory adventures help new players and Game Masters learn the basics of the game while enjoying an engaging narrative.

Can I modify a pre-written adventure to fit my TTRPG campaign?

Absolutely! Pre-written adventures can be customized to better fit your campaign's setting, characters, and overarching plot. Game Masters are encouraged to tweak encounters, NPCs, and story elements to create a more personalized experience for their players.

What types of challenges are included in TTRPG adventures?

TTRPG adventures typically include a variety of challenges such as combat encounters, puzzles, traps, social interactions, and exploration. These challenges are designed to test different skills and abilities, encouraging players to think creatively and work together to overcome obstacles.

Where can I buy TTRPG adventures?

You can buy TTRPG adventures from here or from or Gaming Centre .

How long does it typically take to complete a TTRPG adventure?

The length of time it takes to complete a TTRPG adventure can vary widely depending on the complexity of the storyline and the pace of the group. Some adventures can be completed in a single session, while others may span multiple sessions or even a full campaign lasting several months.

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