Brancalonia RPG Setting Book

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Brancalonia RPG Setting Book
£32.95
£32.95
Description

Brancalonia RPG is the all-Italian setting for the 5th Edition of the most famous role-playing game of all time. Set in a “back-to-front” version of Medieval Italy, this unheroic, picaresque and roguish world quotes, collects, and mixes references from contemporary Italian fiction and over a hundred works of Italian fantasy tradition, pop culture, and collective imagery, such as Collodi’s Pinocchio, Dante’s Divine Comedy, Spaghetti Western and other classic Italian movies, or video games set in the Bel Paese.

The Brancalonia RPG Setting Book consists of 192 richly illustrated full-color pages, with maps, characters, antagonists, monsters, and other images evocative of the Kingdom. In it, players will find a general description of the Kingdom, its history and main regions.

They can choose from five new playable races, in addition to the Human, taken from Italian tradition and folklore: Gifted, Malebranches, Marionettes, Morgants, and Sylvans.

There are twelve new subclasses, each adapted to the Kingdom and strongly characteristic of Italian history, tradition, and folklore. Many typical features of Brancalonian Knaves are introduced, as are new Talents, Equipments, Rules, and Magic Items.

There is also In Search of Quatrins, a collection of six adventures set in different parts of the Kingdom.

Brancalonia RPG is a game designed by Acheron Games. The English edition is distributed by Ares Games in the United States and non-European countries.

Additional information
Name
Brancalonia RPG Setting Book
SKU
GEBR001
Vendor
Acheron Games
Frequently Asked Questions

What is a rulebook?

A rulebook is a core guidebook that outlines the game's rules, mechanics, setting information, and character creation guidelines. It serves as the primary reference for players and game masters (GMs) to understand how to play the game and resolve gameplay interactions.

How do rulebooks enhance the experience?

Rulebooks enhance the experience by providing structure, consistency, and depth to gameplay sessions. They establish the game's universe, define character abilities and limitations, and offer guidelines for storytelling and role-playing. Rulebooks also encourage creativity and strategic thinking among players.

What types of rulebooks are available?

Rulebooks vary based on the game system and genre. They can include core rulebooks that cover basic gameplay mechanics and setting details, supplemental rulebooks that introduce new rules or expand on specific aspects of the game, and adventure modules that provide pre-written scenarios for GMs and players.

Where can I buy rulebooks?

You can buy rulebooks for TTRPGs here and for miniature games here.

How do I choose the right rulebook?

Choosing the right rulebook depends on several factors such as your preferred game genre (fantasy, sci-fi, horror, etc.), complexity level, and storytelling style. Consider reading reviews, exploring sample pages, and discussing with fellow players to determine if the rulebook aligns with your gaming preferences and group dynamics.

Can rulebooks for different systems be used together?

Rulebooks for different systems are generally designed to be used independently due to variations in rules, settings, and gameplay mechanics. However, experienced game masters may adapt elements from one system to another with careful consideration and adjustments to maintain game balance and narrative coherence.

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