Description
Second Thoughts is the second Data Pack in the Spin Cycle for Android: Netrunner The Card Game. The time has come for both corps and runners to take a second look at how they want to wage their burgeoning cyberwars. Are the flash and the sparkle of the newest encryption and decryption technologies luring corps and runners away from basic efficiencies? Are basic efficiencies too blunt to counter their opponents’ increasingly nuanced strategies?
The time has come to explore new angles, inventive new uses for programs, and the importance of public perception. It’s time for runners to become more creative and less obvious with their program design. It’s time for the corps to run a two-pronged assault on the whole runner culture, employing lethal new ice and Black Ops teams, even as they bolster their public images with new PR campaigns. Control the message. Control the game. If you can’t shatter your opponent’s economy, perhaps you can change the nature of the contest. It’s time for Second Thoughts.
CONTAINS CARDS 21-40 of the \"SPIN CYCLE.\"
This is not a stand-alone deck. An Android: Netrunner The Card Game core set is required to play.
Frequently Asked Questions
What is a Living Card Game (LCG)?
A Living Card Game (LCG) is a type of collectible card game where new cards are released in a regular and non-randomized manner. Unlike traditional collectible card games, LCGs offer fixed content expansions, making it easier for players to collect all the cards without the need for blind purchases.
How do Living Card Games (LCGs) differ from traditional collectible card games (CCGs)?
Living Card Games differ from traditional collectible card games in that they release cards in fixed sets rather than randomized booster packs. This ensures that players know exactly what they are getting in each expansion, making it easier to complete collections and build decks.
What is included in a typical Living Card Game expansion pack?
A typical Living Card Game expansion pack includes a fixed set of cards designed to expand and enhance the base game. These packs often include new heroes, villains, quests, and additional gameplay elements, depending on the specific LCG.
How often are new expansions released for Living Card Games?
New expansions for Living Card Games are typically released on a regular schedule, often monthly or quarterly. This consistent release schedule keeps the game fresh and allows players to continuously expand their collections and strategies.
Can I mix and match expansions from different Living Card Games?
No, expansions for Living Card Games are designed to be used with their specific base game. Each LCG has its own unique mechanics, themes, and storylines, so mixing expansions from different games would not be compatible.
Are Living Card Games suitable for beginners?
Yes, Living Card Games are suitable for beginners. The fixed content nature of LCGs makes it easier for new players to understand what they are buying and how to build their collections. Many LCGs also offer introductory sets or starter packs designed to help new players learn the game.
Where can I buy Living Card Games and their expansions?
Living Card Games and their expansions can be purchased from specialty game stores, hobby shops, and online retailers, here is a few of the ones we have. These products are often available both as individual expansions and as part of larger bundles or collections.
Do Living Card Games require a lot of deck-building knowledge?
Living Card Games often involve deck-building, but many offer pre-constructed decks or starter guides to help new players get started. As players become more familiar with the game, they can explore more advanced deck-building strategies.
Are there competitive tournaments for Living Card Games?
Yes, many Living Card Games have organized play events and competitive tournaments. These events provide opportunities for players to compete against each other, showcase their deck-building skills, and earn prizes or recognition within the community.
Can Living Card Games be played solo or cooperatively?
Yes, many Living Card Games are designed to be played solo or cooperatively, allowing players to team up against the game itself. This flexibility makes LCGs a great choice for players who enjoy both solo and multiplayer experiences.