Marvel - Damage Control

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£27.95
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Marvel - Damage Control
£27.95
£27.95
Description

After the dust settles, someone needs to pick up the pieces. In Marvel: Damage Control, that’s where you come in! With exciting and intuitive gameplay from Omari Akil, you and your friends will compete to become the most successful of Damage Control’s cleanup crews. Marvel’s strongest heroes and most powerful items are in the mix, brought to life with all-new art from Darren Calvert!

In Damage Control, each player leads a rival cleanup crew tasked to finding and securing the dangerous artifacts and technologies buried in the rubble. Represented by a pile of scattered, mostly facedown cards, each rubble card represents a powerful item. Notable relics include Doc Ock’s severed tentacles, damaged Ultron Drones, Terrigen Crystals, and more!

You’ll use your deck of Damage Control employees to demolish, uncover, and collect the Rubble Cards in search of valuable items, which you will then add to your deck. You can use the items’ powerful abilities to make your deck stronger and more effective or send them to your vault to keep them safe and earn victory points. Be careful, though! Only the items stored in your vault will score points in the end, so don’t hold on to them for too long!

As members of the organization in charge of processing the zone of destruction, you’ll also have to deal with various claimants—people showing up after the battle to complain about traffic or do their own scavenging. Some rubber-necking citizens are just hoping to catch a glimpse of one of the heroes or villains involved!

Heroes such as Captain America, Shang-Chi, Black Widow and more will appear in the form of the Character Deck. These heroes provide effects and victory points to the Damage Control teams that manage to enlist their help. The game also features four modules: Mighty Asgard, Mystical Manipulation, Pym Tech, and Vibranium Synthesis. For each game, you’ll pick two modules to mix into the standard Rubble and Character decks, creating a variety of stories, strategies, and gameplay options!

As the Marvel Universe’s leaders in cleanup and reconstruction, your team is sure to wreck the competition!

Contents:

  • Rulebook
  • 136 cards
  • 4 Damage Control Manger cards
  • 20 Starting Crew cards
  • 30 Standard Artifact cards
  • 10 Claim cards
  • 40 (4x10) Module cards
  • 28 Character cards
  • 4 Reference cards
  • 12 Board Boundry tiles
  • 4 Vault tiles
  • 4 Player boards
  • 50+ Influence tokens
Additional information
Name
Marvel - Damage Control
SKU
WZK87564
Vendor
WizKids
Frequently Asked Questions

What is a Living Card Game (LCG)?

A Living Card Game (LCG) is a type of collectible card game where new cards are released in a regular and non-randomized manner. Unlike traditional collectible card games, LCGs offer fixed content expansions, making it easier for players to collect all the cards without the need for blind purchases.

How do Living Card Games (LCGs) differ from traditional collectible card games (CCGs)?

Living Card Games differ from traditional collectible card games in that they release cards in fixed sets rather than randomized booster packs. This ensures that players know exactly what they are getting in each expansion, making it easier to complete collections and build decks.

What is included in a typical Living Card Game expansion pack?

A typical Living Card Game expansion pack includes a fixed set of cards designed to expand and enhance the base game. These packs often include new heroes, villains, quests, and additional gameplay elements, depending on the specific LCG.

How often are new expansions released for Living Card Games?

New expansions for Living Card Games are typically released on a regular schedule, often monthly or quarterly. This consistent release schedule keeps the game fresh and allows players to continuously expand their collections and strategies.

Can I mix and match expansions from different Living Card Games?

No, expansions for Living Card Games are designed to be used with their specific base game. Each LCG has its own unique mechanics, themes, and storylines, so mixing expansions from different games would not be compatible.

Are Living Card Games suitable for beginners?

Yes, Living Card Games are suitable for beginners. The fixed content nature of LCGs makes it easier for new players to understand what they are buying and how to build their collections. Many LCGs also offer introductory sets or starter packs designed to help new players learn the game.

Where can I buy Living Card Games and their expansions?

Living Card Games and their expansions can be purchased from specialty game stores, hobby shops, and online retailers, here is a few of the ones we have. These products are often available both as individual expansions and as part of larger bundles or collections.

Do Living Card Games require a lot of deck-building knowledge?

Living Card Games often involve deck-building, but many offer pre-constructed decks or starter guides to help new players get started. As players become more familiar with the game, they can explore more advanced deck-building strategies.

Are there competitive tournaments for Living Card Games?

Yes, many Living Card Games have organized play events and competitive tournaments. These events provide opportunities for players to compete against each other, showcase their deck-building skills, and earn prizes or recognition within the community.

Can Living Card Games be played solo or cooperatively?

Yes, many Living Card Games are designed to be played solo or cooperatively, allowing players to team up against the game itself. This flexibility makes LCGs a great choice for players who enjoy both solo and multiplayer experiences.

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