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Strife of Gods is a tactical card game for 2-5 players, set in the same medieval fantasy universe as Adellos.
The Gods that created Tarnaris are in a conflict and you, as the players, try to figure out which side will win. You gradually take cards from the card-circle and place them face up in front of you. Each player tries to outplay the others by planning turns in advance and using specific skills from champions to disrupt enemy strategies. The game can be varied greatly to fit your playing style and is easy enough to be learned in the first round in about 2-3 Minutes.
Number cards and champion cards are shuffled separately and placed into two decks. Put the sorted victory point cards aside, they are only needed at the end of every round. Now a circle is laid out. The size of the circle and the number of cards and champions depends on the number of players and the variant the players agree on. For the first game of a group of new players the champions can be dispensed with.
A game consists of a number of rounds equal to the player number. At the end of each round the best players gain points. A round consists of 5 turns per player. The game ends when each player was starting player of a round. The winner is determined after the last round. If players tie for victory, they all win.
What is a Living Card Game (LCG)?
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Do Living Card Games require a lot of deck-building knowledge?
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Can Living Card Games be played solo or cooperatively?
