Vault of Magic for 5th Edition

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£33.95
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Vault of Magic for 5th Edition
£33.95
£33.95
Description

The wizard peered through the hole in the tunnel wall and into the darkness of the ancient vault beyond. She murmured a few arcane words, searching for any telltale magical auras.Then she gasped.

“What is it?” the warrior demanded, holding the lantern and trying to look over her shoulder.

“What do you see?”

“Something . . . wondrous!”

Inside Vault of Magic, you’ll find a vast treasure trove of enchanted items of every imaginable use—more than 900 in all! There are plenty of armors, weapons, potions, rings, and wands, but that’s just for starters. From mirrors to masks, edibles to earrings, and lanterns to lockets, it’s allhere, ready for you to use in your 5th Edition game.

This 256-page volume includes:

  • - More than 30 unique items developed by special guests, including Patrick Rothfuss, GailSimone, Deborah Ann Woll, and Luke Gygax
  • - Fabled items that grow in power as characters rise in levels
  • - New item themes, such as monster-inspired, clockwork, and apprentice wizards
  • - Hundreds of full-color illustrations
  • - Complete treasure-generation tables sorted by rarity

Amaze and delight your players and spice up your 5th Edition campaign with fresh, new enchanted items from Vault of Magic. It’ll turn that next treasure hoard into something . . . wondrous!

Additional information
Name
Vault of Magic for 5th Edition
SKU
KOB9245
Vendor
Paizo Publishing
Frequently Asked Questions

What is a rulebook?

A rulebook is a core guidebook that outlines the game's rules, mechanics, setting information, and character creation guidelines. It serves as the primary reference for players and game masters (GMs) to understand how to play the game and resolve gameplay interactions.

How do rulebooks enhance the experience?

Rulebooks enhance the experience by providing structure, consistency, and depth to gameplay sessions. They establish the game's universe, define character abilities and limitations, and offer guidelines for storytelling and role-playing. Rulebooks also encourage creativity and strategic thinking among players.

What types of rulebooks are available?

Rulebooks vary based on the game system and genre. They can include core rulebooks that cover basic gameplay mechanics and setting details, supplemental rulebooks that introduce new rules or expand on specific aspects of the game, and adventure modules that provide pre-written scenarios for GMs and players.

Where can I buy rulebooks?

You can buy rulebooks for TTRPGs here and for miniature games here.

How do I choose the right rulebook?

Choosing the right rulebook depends on several factors such as your preferred game genre (fantasy, sci-fi, horror, etc.), complexity level, and storytelling style. Consider reading reviews, exploring sample pages, and discussing with fellow players to determine if the rulebook aligns with your gaming preferences and group dynamics.

Can rulebooks for different systems be used together?

Rulebooks for different systems are generally designed to be used independently due to variations in rules, settings, and gameplay mechanics. However, experienced game masters may adapt elements from one system to another with careful consideration and adjustments to maintain game balance and narrative coherence.

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