Starfinder - Adventure Path - The White Glove Affair (Fly Free or Die 4 of 6)


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Starfinder - Adventure Path - The White Glove Affair (Fly Free or Die 4 of 6)
£13.60
£13.60
£16.95
Description

The crew of the Oliphaunt have been living paycheck to paycheck for too long; now they've got a chance to become richer than they've ever imagined... by stealing one of the Kalistocracy's legendary treasure barges! But this heist turns out to be more than anyone bargained for when the crew ends up stranded on a hidden resort in the Drift where Kalistocrats outbid each other for the plundered wealth of the galaxy. The only way off this rock is to win the auction, steal the keys to the commerce barge, and outrun both the competition and the law!

\"The White Glove Affair\" is a Starfinder adventure for four 7th-level characters. This adventure continues the Fly Free or Die Adventure Path, a six-part monthly campaign in which players take on the role of a merchant crew with an experimental starship, trying to get rich, escape interplanetary assassins, and outwit their rivals. This volume also includes a series of \"Side Jobs\"—short mini-adventures the GM can insert into the campaign at any time—and shines a spotlight on the Prophecies of Kalistrade, including the golden commerce barges that carry their treasure off to Fortune's Heart, a secret auction house in the Drift.

Each monthly full-color softcover Starfinder Adventure Path volume contains a new installment of a series of interconnected science-fantasy quests that together create a fully developed plot of sweeping scale and epic challenges. Each 64-page volume of the Starfinder Adventure Path also contains in-depth articles that detail and expand the Starfinder campaign setting and provide new rules, a host of exciting new monsters and alien races, a new planet to explore and starship to pilot, and more!

Additional information
Name
Starfinder - Adventure Path - The White Glove Affair (Fly Free or Die 4 of 6)
SKU
PZO7237
Vendor
Paizo Publishing
Frequently Asked Questions

What are these?

An adventure for tabletop role-playing games (TTRPGs) is a pre-written scenario or campaign that provides a storyline, setting, and challenges for players to navigate. These adventures are designed to guide Game Masters (GMs) and players through a cohesive narrative with defined objectives and encounters.

How do I choose the right adventure for my TTRPG group?

Choosing the right adventure depends on your group's interests, experience level, and preferred play style. Consider the genre (fantasy, sci-fi, horror, etc.), the complexity of the adventure, and the time commitment required. Reading reviews and summaries can help you find an adventure that suits your group's preferences.

Are there adventures suitable for beginners in TTRPGs?

Yes, many TTRPG adventures are designed specifically for beginners, offering simple mechanics and straightforward storylines. These introductory adventures help new players and Game Masters learn the basics of the game while enjoying an engaging narrative.

Can I modify a pre-written adventure to fit my TTRPG campaign?

Absolutely! Pre-written adventures can be customized to better fit your campaign's setting, characters, and overarching plot. Game Masters are encouraged to tweak encounters, NPCs, and story elements to create a more personalized experience for their players.

What types of challenges are included in TTRPG adventures?

TTRPG adventures typically include a variety of challenges such as combat encounters, puzzles, traps, social interactions, and exploration. These challenges are designed to test different skills and abilities, encouraging players to think creatively and work together to overcome obstacles.

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How long does it typically take to complete a TTRPG adventure?

The length of time it takes to complete a TTRPG adventure can vary widely depending on the complexity of the storyline and the pace of the group. Some adventures can be completed in a single session, while others may span multiple sessions or even a full campaign lasting several months.

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