Solo Game Master's Guide

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Releases on 30 June, 2022
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Solo Game Master's Guide
£22.95
£22.95
Description

Create immersive solo RPG experiences with this dedicated guide from the acclaimed ghost of the Geek Gamers YouTube channel. This long-awaited solo GM guide is a crash course in solo storytelling: a toolkit to help your solo sessions shine as brightly as hers do. “Geek Gamers delivers a treasure trove of tips and tools to help you take the role of amazing characters and explore incredible worlds–no gamemaster required! Whether you’re an experienced solo RPGer or new to this hobby, you’ll find your path to great stories with Geek Gamers as your guide.” – Shawn Tomkin, creator of Ironsworn “An exhilarating pathway to becoming a seasoned RPG soloist.” – Martin Knight, creator of D100 Dungeon Inside this 180-page full-colour royal-sized (15.6cm x 23.4cm) hardback book, you’ll discover:

System-neutral tricks for wondering “what happens next?”

How to avoid the dreaded ‘yes/no’ dead end (and making oracles work for you)

The biggest mistake most new GMs make… and what to do instead

The 10 mindsets of a successful solo GM

70+ pages of essential random tables Step-by-step examples of soloing many popular rule sets including Achtung! Cthulhu, Scarlet Heroes, Index Card RPG, Mutant Crawl Classics, and the world’s most popular tabletop roleplaying game–along with the principles that make these sessions work.

Additional information
Name
Solo Game Master's Guide
SKU
MUH100V101
Vendor
Modiphius Entertainment
Frequently Asked Questions

What is a rulebook?

A rulebook is a core guidebook that outlines the game's rules, mechanics, setting information, and character creation guidelines. It serves as the primary reference for players and game masters (GMs) to understand how to play the game and resolve gameplay interactions.

How do rulebooks enhance the experience?

Rulebooks enhance the experience by providing structure, consistency, and depth to gameplay sessions. They establish the game's universe, define character abilities and limitations, and offer guidelines for storytelling and role-playing. Rulebooks also encourage creativity and strategic thinking among players.

What types of rulebooks are available?

Rulebooks vary based on the game system and genre. They can include core rulebooks that cover basic gameplay mechanics and setting details, supplemental rulebooks that introduce new rules or expand on specific aspects of the game, and adventure modules that provide pre-written scenarios for GMs and players.

Where can I buy rulebooks?

You can buy rulebooks for TTRPGs here and for miniature games here.

How do I choose the right rulebook?

Choosing the right rulebook depends on several factors such as your preferred game genre (fantasy, sci-fi, horror, etc.), complexity level, and storytelling style. Consider reading reviews, exploring sample pages, and discussing with fellow players to determine if the rulebook aligns with your gaming preferences and group dynamics.

Can rulebooks for different systems be used together?

Rulebooks for different systems are generally designed to be used independently due to variations in rules, settings, and gameplay mechanics. However, experienced game masters may adapt elements from one system to another with careful consideration and adjustments to maintain game balance and narrative coherence.

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