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Includes eight Disease cards:
- Pox
- Scurvy
- Typhus
- Beriberi
- Fever
- Sailor’s Bane
- Sea-Sickness
- Piratitis!
At the start of the game, you put one of them into play and shuffle the rest into the deck. Each disease has a different ability, and they affect all players. Disease cards don’t count as permanents, and whenever you draw one it goes into play immediately.
As your action in a turn, you can shuffle all Disease cards from play back into the deck – this is the only way to get rid of them, but it might be worth it…especially if all eight are in play!
What is a Living Card Game (LCG)?
How do Living Card Games (LCGs) differ from traditional collectible card games (CCGs)?
What is included in a typical Living Card Game expansion pack?
How often are new expansions released for Living Card Games?
Can I mix and match expansions from different Living Card Games?
Are Living Card Games suitable for beginners?
Where can I buy Living Card Games and their expansions?
Do Living Card Games require a lot of deck-building knowledge?
Are there competitive tournaments for Living Card Games?
Can Living Card Games be played solo or cooperatively?
