Brancalonia RPG - Macaronicon

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£32.95
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Brancalonia RPG - Macaronicon
£32.95
£32.95
Description

Macaronicon is the first expansion manual for Brancalonia RPG, a richly-illustrated hardcover volume that collects all additional material unlocked during the Kickstarter campaign.

This volume contains all game material and additional information to make your jobs in the Kingdom even more accurate and in-depth.

Players will find new options for Kingdom Rogues; in particular one new class, the Puppeteer, with two dedicated subclasses; 10 new subclasses, 3 new races, 2 new puppet sub-races and many new background options.

The volume introduces new equipment of all kinds as well as an incredible number of new spells and invocations to the Saints.

Players can find a series of insights into many dubious or mysterious aspects of Brancalonia: from Fandonia to relics, from the nature of puppets to the use of monsters in the kitchen. They can enrich their adventures with new creatures and adversaries, such as the Encounter of Relics and the Elf.

There are also four insights on as many cities in the Kingdom, including detailed maps, secret locations, and ideas for adventures. Also included are seven new adventures, written by a team of Magnificent Seven of the Italian and international role-playing game community.

Brancalonia RPG is a game designed by Acheron Games. The English edition is distributed by Ares Games in the United States and non-European countries.

Additional information
Name
Brancalonia RPG - Macaronicon
SKU
GEBR002
Vendor
Acheron Games
Frequently Asked Questions

What is a rulebook?

A rulebook is a core guidebook that outlines the game's rules, mechanics, setting information, and character creation guidelines. It serves as the primary reference for players and game masters (GMs) to understand how to play the game and resolve gameplay interactions.

How do rulebooks enhance the experience?

Rulebooks enhance the experience by providing structure, consistency, and depth to gameplay sessions. They establish the game's universe, define character abilities and limitations, and offer guidelines for storytelling and role-playing. Rulebooks also encourage creativity and strategic thinking among players.

What types of rulebooks are available?

Rulebooks vary based on the game system and genre. They can include core rulebooks that cover basic gameplay mechanics and setting details, supplemental rulebooks that introduce new rules or expand on specific aspects of the game, and adventure modules that provide pre-written scenarios for GMs and players.

Where can I buy rulebooks?

You can buy rulebooks for TTRPGs here and for miniature games here.

How do I choose the right rulebook?

Choosing the right rulebook depends on several factors such as your preferred game genre (fantasy, sci-fi, horror, etc.), complexity level, and storytelling style. Consider reading reviews, exploring sample pages, and discussing with fellow players to determine if the rulebook aligns with your gaming preferences and group dynamics.

Can rulebooks for different systems be used together?

Rulebooks for different systems are generally designed to be used independently due to variations in rules, settings, and gameplay mechanics. However, experienced game masters may adapt elements from one system to another with careful consideration and adjustments to maintain game balance and narrative coherence.

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