Icarus - A Storytelling Game About How Great Civilizations Fall

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Icarus - A Storytelling Game About How Great Civilizations Fall
£27.45
£27.45
Description

A Storytelling Game About How Great Civilizations Fall

Icarus is a collaborative storytelling game about the collapse of a great civilization. Every game begins in a city-nation known as Icarus at the height of its power where, in celebration, the city has decided to erect a massive, ever-growing monument in the center of town to display its prestige to the world.

During the game, you will be stacking dice to represent the construction of this monument, drawing cards from a story deck to create the escalating events in the city, and influencing the outcome of those events through actions driven by your characters’ motives. And when the dice tower finally falls, your civilization falls with it and the game comes to an end.

Features:

  • A GM-less collaborative storytelling game about how great civilizations fallWorld building in a box. An excellent pairing with other tabletop role playing games.
  • Stack your failures with this beautiful set of custom dice.
  • Once the dice tower falls, so does your civilization!

Contents:

  • 20 Icarus Dice
  • 12 Pillars of Society Cards
  • 5 Motive Cards
  • 12 The Cracks In Our Facade Cards
  • 12 The Rifts Between Us Cards
  • 12 The Final Hours Cards
  • 1 Bitter End Card
  • 50 Sheet Aspect Pad
Additional information
Name
Icarus - A Storytelling Game About How Great Civilizations Fall
SKU
RGS2035
Vendor
Renegade Game Studios
Frequently Asked Questions

What is a rulebook?

A rulebook is a core guidebook that outlines the game's rules, mechanics, setting information, and character creation guidelines. It serves as the primary reference for players and game masters (GMs) to understand how to play the game and resolve gameplay interactions.

How do rulebooks enhance the experience?

Rulebooks enhance the experience by providing structure, consistency, and depth to gameplay sessions. They establish the game's universe, define character abilities and limitations, and offer guidelines for storytelling and role-playing. Rulebooks also encourage creativity and strategic thinking among players.

What types of rulebooks are available?

Rulebooks vary based on the game system and genre. They can include core rulebooks that cover basic gameplay mechanics and setting details, supplemental rulebooks that introduce new rules or expand on specific aspects of the game, and adventure modules that provide pre-written scenarios for GMs and players.

Where can I buy rulebooks?

You can buy rulebooks for TTRPGs here and for miniature games here.

How do I choose the right rulebook?

Choosing the right rulebook depends on several factors such as your preferred game genre (fantasy, sci-fi, horror, etc.), complexity level, and storytelling style. Consider reading reviews, exploring sample pages, and discussing with fellow players to determine if the rulebook aligns with your gaming preferences and group dynamics.

Can rulebooks for different systems be used together?

Rulebooks for different systems are generally designed to be used independently due to variations in rules, settings, and gameplay mechanics. However, experienced game masters may adapt elements from one system to another with careful consideration and adjustments to maintain game balance and narrative coherence.

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