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Night is coming, and few truly know what secrets the brightly colored masks and costumes worn by revelers during Carnevale may conceal... Terror in Venice is the fifth deluxe expansion for Call of Cthulhu: The Card Game. Agents of good and ancient evils patrol the city's streets. All of them share terrifying secrets, and those secrets sit at the heart of this new theme-driven expansion. With its 165 new cards (three copies each of fifty-five individual cards), Terror in Venice explores the wealth of new conspiracies taking shape during a desperate race to gain control of the city's powerful Relics.
Terror in Venice expands the game with seven far-reaching conspiracies, explores the themes and mechanics built around the Day and Night conditions, and introduces new Relics and powerful characters with the Fated keyword. Finally, with its emphasis on conspiracy and secrecy, Terror in Venice introduces a number of Masks, each of which affords a measure of protection to the character who wears it.
This is not a stand-alone game; a Call of Cthulhu: The Card Game Core Set is required to play.What is a Living Card Game (LCG)?
How do Living Card Games (LCGs) differ from traditional collectible card games (CCGs)?
What is included in a typical Living Card Game expansion pack?
How often are new expansions released for Living Card Games?
Can I mix and match expansions from different Living Card Games?
Are Living Card Games suitable for beginners?
Where can I buy Living Card Games and their expansions?
Do Living Card Games require a lot of deck-building knowledge?
Are there competitive tournaments for Living Card Games?
Can Living Card Games be played solo or cooperatively?
