Lex Arcana - Italia

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£29.95
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Lex Arcana - Italia
£29.95
£29.95
Description

THIS IS NOT A COMPLETE GAME. You must own a copy of Lex Arcana Core Rulebook to play.

Italia is a new setting module for Lex Arcana and it describes the rich and varied Province of Italia. The land where Rome itself was born, Italia is the very heart of the Empire and the home to its most ancient Gods. Here the Cohors Auxiliaria Arcana (the Player Characters) must confront dangerous monsters and supernatural entities, hidden cults, forgotten enemies, and vast conspiracies.

In Italia players find detailed information on all regions, main cities, and prominent individuals from the Alps to the heel of Italy, and the large islands of Sicily and Sardinia. There are sections dedicated to hints and suggestions to develop adventures, information on people, religions, political intrigues and monstrous creatures rooted in the long history of the peninsula.

In this beautifully illustrated book you will find artefacts, encounters, and other dangers to enrich your game sessions, in addition to new rules, specializations, weapons, equipment, and magic items.

Also included in the volume are three breath-taking adventures that will bring the Custodes from the snowclad Alps to sun-bathed Etruria, from the Sybil’s den in Cuma down to the gates of Avernus, the Land of the Dead.

Are you ready to face mysteries older than Rome itself?

CONTENTS OF THE BOX:

260 pages hardcover volume on Italia, including detailed descriptions of regions, cities, and important people; sections dedicated to Culture, Economy, and Religion; new monsters and NPCs, and three ready-to-play adventures.

Additional information
Name
Lex Arcana - Italia
SKU
AGEN-LE2002
Vendor
Ares Games
Frequently Asked Questions

What is a rulebook?

A rulebook is a core guidebook that outlines the game's rules, mechanics, setting information, and character creation guidelines. It serves as the primary reference for players and game masters (GMs) to understand how to play the game and resolve gameplay interactions.

How do rulebooks enhance the experience?

Rulebooks enhance the experience by providing structure, consistency, and depth to gameplay sessions. They establish the game's universe, define character abilities and limitations, and offer guidelines for storytelling and role-playing. Rulebooks also encourage creativity and strategic thinking among players.

What types of rulebooks are available?

Rulebooks vary based on the game system and genre. They can include core rulebooks that cover basic gameplay mechanics and setting details, supplemental rulebooks that introduce new rules or expand on specific aspects of the game, and adventure modules that provide pre-written scenarios for GMs and players.

Where can I buy rulebooks?

You can buy rulebooks for TTRPGs here and for miniature games here.

How do I choose the right rulebook?

Choosing the right rulebook depends on several factors such as your preferred game genre (fantasy, sci-fi, horror, etc.), complexity level, and storytelling style. Consider reading reviews, exploring sample pages, and discussing with fellow players to determine if the rulebook aligns with your gaming preferences and group dynamics.

Can rulebooks for different systems be used together?

Rulebooks for different systems are generally designed to be used independently due to variations in rules, settings, and gameplay mechanics. However, experienced game masters may adapt elements from one system to another with careful consideration and adjustments to maintain game balance and narrative coherence.

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